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[Shadergraph] Node values change on mouse hover after double clicking th...
How to reproduce: 1. Create a new LWRP project 2. Install Shadergraph through the package manager 3. Create a new Shadergraph and op... Read more
[ProBuilder] UV Editor Autostitch paints the material black when using m...
To reproduce: 1. Open any project along with ProBuilder 2. Open ProBuilder's UV Editor (Tools>Probuidler>Editors>Open UV Editor) 3. ... Read more
[iOS][Android] The Default Texture Format changed to low quality
Reproduction steps: 1. Create a New project with one of the No Reproduction versions and import the "Mythic.zip" textures 2. Select... Read more
[ProBuilder] UV editor Fill Mode cannot change selected faces when selec...
To reproduce: 1. Open my attached project "test", SampleScene 2. Open ProBuilde and it's UV Editor 3. In Game View, select Cube Game... Read more
[OSX] Assembly reload is always locked
Reported on slack: https://unity.slack.com/archives/C06TQ9LFP/p1527536477000128?thread_ts=1527144552.000294&cid=C06TQ9LFP Repro St... Read more
[ProBuilder] ProBuilder Debug Window shows the increase of Line Length a...
To reproduce: 1. Open any project with ProBuilder 2. Open ProBuilder Debug Window (Tools>Probuidler>Debug> ProBuilder Debug Window)... Read more
Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday. The... Read more
[ProBuilder] Vertex Color Editor cursor gizmo freezes when cursor is hov...
To reproduce: 1. Open any project along with ProBuilder 2. Have ProBuilder shape in scene 3. Open ProBuilder's Vertex Color Editor (... Read more
Adding MeshCollider Meshes without CookingOptions.CookForFasterSimulatio...
To reproduce: 1. Open project 2. Open and play 'PhysicsMeshCrash' scene Expected vs actual: editor should not crash Reproduced: 20... Read more
[2018.x] Misleading 'Nothing to import' message when trying to import pa...
To reproduce: 1. Create a new project 2. Enter play mode 3. Try to import any package from A$ Expected: 'Failed to import package w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts