Search Issue Tracker
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more
Hotkey combinations work inconsistently, multiple GetKey calls in the sa...
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposite to t... Read more
Calling DestroyImmediate after RenderTexture.ReleaseTemporary causes the...
To reproduce: 1. Open the attached project (RTCrashTest.zip) Expected: the Editor doesn't crash Reproduced in 2018.2.0a6, 2018.2.... Read more
Method descriptions are incomprehensive when using ITilemap
How to reproduce: 1. Create a new Unity project 2. Create a new script 3. Add "using UnityEngine.Tilemaps" to the top 4. Create a ne... Read more
Wrong script named displayed when failed to add script to GameObject
How to reproduce: 1. Open user's project. 2. Go to Assets > BioIK. 3. Add BioIK.cs to Main Camera. Expected result: Script can be a... Read more
[Android] JNI related crash when launching application on Android 4.1 de...
How to reproduce: 1. Open attached "AndroidJavaTestNewer" project, build & run project to device 2. Once application is built, open ... Read more
Editor crashes at MonoScript_CUSTOM_FromScriptableObject when project is...
How to reproduce: 1. Open users attached project Expected results: project opens Actual results: project crashes once you open it ... Read more
Terrain doesn't receive shadows for point light and spot light
Steps To Reproduce: 1. Create a Project. 2. Turn Off the directional Light. 3. Hierarchy> 3D GameObject > Terrain (0,0,0) 4. Hierar... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce: 1. Open the attached "TestFor1069236.zip" project's SampleScene 2. Play the Scene 3. Observe the crash Reproducib... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps: 1. Open the attached project "Persistent.zip"; 2. Open the SampleScene; 3. Make sure that "Use Jobs" is checked ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to dock tabs on panels when non-standard pointers are used (touch-screen, tablet and pen)
- Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings
- Occlusion's fields can be set to negative numbers
- Issues with tutorial content in Universal 3D sample
- Occlusion's "Set default parameters" button is active when the default parameters are set