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FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project. 2. Execute menu item: POPUP/Create scene 3. Execute menu item: POPUP/Replace scene wi... Read more
Animation clip looped through script loops as if its WrapMode was set to...
To reproduce: 1. Open the attached project 2. Open console window 3. Enter play mode and observe the messages in the console The mes... Read more
First AnimationEvent on a looped clip is skipped after the first cycle
First AnimationEvent on a looped clip is skipped after the first cycle To reproduce: 1. Open the attached project 2. Open console w... Read more
[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS or Android. 3) Run on a device. 4) Press the 'SAVE' U... Read more
Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro: --build attached repro project --run in browser and connect profiler ... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps: 1. Open the attached project 2. Build it with the "Scene_MainMenu" scene 3. In the build, change resolutions fro... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more
Windows build crashes when closing executable with non native resolution...
Reproduction steps: 1. Create new poject 2. Go to Build Settings>Player Settings 3. In Other Settings panel, uncheck "Auto Graphics ... Read more
Loading asset bundles causes assembly reload in editor
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run the scene and notice console 4. Notice that after a number... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
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