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0
votes
Not Reproducible

FileUtil.ReplaceFile corrupts a destination file if source path is empty

Scene Management

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Nov 03, 2016

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Version/s: 5.6.0a2

Steps to reproduce: 1. Open attached project. 2. Execute menu item: POPUP/Create scene 3. Execute menu item: POPUP/Replace scene wi... Read more

0
votes
Fixed

Animation clip looped through script loops as if its WrapMode was set to...

Animation

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Nov 03, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open the attached project 2. Open console window 3. Enter play mode and observe the messages in the console The mes... Read more

0
votes
Fixed

First AnimationEvent on a looped clip is skipped after the first cycle

Animation

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Nov 03, 2016

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Version/s: 5.4.2p3

First AnimationEvent on a looped clip is skipped after the first cycle To reproduce: 1. Open the attached project 2. Open console w... Read more

0
votes
Fixed

[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...

IL2CPP

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Oct 25, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS or Android. 3) Run on a device. 4) Press the 'SAVE' U... Read more

1
votes
Won't Fix

Profiler gets stuck with "extensive" usage

WebGL

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Nov 03, 2016

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Version/s: 5.5.0b11

-e: see title. it is not reliably reproducible though -repro: --build attached repro project --run in browser and connect profiler ... Read more

0
votes
Fixed

[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit

iOS

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Nov 04, 2016

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Version/s: 5.3.6p7

When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro: 1: Open attached project 2: Build for iO... Read more

8
votes
Won't Fix

[Linear|Standalone] The game screen is darker when non-native screen res...

uGUI

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Nov 02, 2016

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Version/s: 5.3.6p5

Reproduction steps: 1. Open the attached project 2. Build it with the "Scene_MainMenu" scene 3. In the build, change resolutions fro... Read more

0
votes
Won't Fix

When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...

Audio

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Nov 01, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more

0
votes
Fixed

Windows build crashes when closing executable with non native resolution...

Graphics - General

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Oct 31, 2016

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Version/s: 5.4.2p2

Reproduction steps: 1. Create new poject 2. Go to Build Settings>Player Settings 3. In Other Settings panel, uncheck "Auto Graphics ... Read more

2
votes
Won't Fix

Loading asset bundles causes assembly reload in editor

Asset Bundles

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Nov 02, 2016

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Version/s: 5.3.6p6

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run the scene and notice console 4. Notice that after a number... Read more

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