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0
votes
Duplicate

[WindowsStandalonStandalone build crashes at "build.exe!PlayerMainWndPro...

Window management

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Oct 30, 2016

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Version/s: 5.4.2p2

To reproduce: 1. Open the attached project 2. Build and run it (make sure you launch it in exclusive fullscreen) 3. Press spacebar t... Read more

1
votes
Fixed

Duplicating Custom assets with other assets nested within them creates a...

Asset and Scene Management

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Oct 31, 2016

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Version/s: 5.4.2p2

Steps to reproduce: 1. Download and open attached project 2. Create Assets-->Create-->">> NESTED OBJECT" 3. Select "NestedAsset" in ... Read more

0
votes
Won't Fix

Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...

Scripting

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Oct 31, 2016

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Version/s: 5.4.1f1

Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more

1
votes
By Design

RenderForwardOpaque.CollectShadows steps don't calculate correctly if on...

Shaders

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Sep 13, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open 'ShadowMaps' project 2. Open 'main' scene 3. Look through game view, no shadowmap is visible 4. Change pla... Read more

0
votes
Fixed

[RectMask2D] Culling is not performed if the clipper's size delta change...

UI

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Oct 03, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open attached project from RectMaskIssue.zip. 2. Load "testScene" and enter play mode. 3. Look at the Game window. ... Read more

2
votes
Fixed

[Android]All sprites become black in the android build when pressing hom...

Android

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Oct 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build for android or install one of already created .apk 3. Start application on and... Read more

0
votes
Fixed

[Android] IL2CPP builds reports incorrect exceptions

IL2CPP

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Oct 31, 2016

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Version/s: 5.4.2p2

Steps to reproduce: 1. Open user's submitted project 2. Open 'ReproScene' scene 3. Build for android using IL2CPP backend 4. Press '... Read more

1
votes
Fixed

Particle System subsequent Sub Emitter inherit properties are overridden...

Shuriken

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Oct 30, 2016

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Version/s: 5.5.0b9

STR: 1. Open "Inherit" scene in the project 2. Check "Particle System" Sub emitters' settings. 3. Notice the birth emitter inheriti... Read more

1
votes
Not Reproducible

NullReferenceException in Bloom.cs:132 OnRenderImage when disabling VR w...

XR SDK

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Oct 31, 2016

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Version/s: 5.6.0a2

A couple other notes I forgot in the original report: The image is upside down if this is repro'ed with only one image effect activ... Read more

0
votes
Not Reproducible

SceneView/GameView repaint is delayed when any of Auto Layout Components...

UI

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Apr 20, 2015

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Version/s: 5.0.1p1

Steps to reproduce: 1. Open the attached project 2. Open 'Canvas Repaint Repro' scene 3. Select the 'TextMeshPro Text' game object ... Read more

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