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0
votes
Fixed

Inline curves are incorrectly drawn when panning

Package: Timeline

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Nov 13, 2019

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Version/s: 1.3.0-preview.3

To reproduce: 1. Open the timeline window (Sequencing -> Timeline) 2. Select a Gameobject and create a new timeline 3. Add an animat... Read more

0
votes
Won't Fix

[HDRP] Unable to toggle Motion Vector for Vertex Animation in Material c...

Package: Scriptable Render Pipeline HD

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Dec 12, 2019

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Version/s: 6.9.1, 6.9.2

Reproduction steps: 1. Create a new HDRP Template project 2. Create an HDRP Lit Shader Graph (.shadergraph) 3. Create a new Standard... Read more

0
votes
Fixed

[iOS] Wireless MFI controller input is not detected until the Applicatio...

Mobile

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Jan 13, 2020

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Version/s: 2017.4, 2018.4, 2019.1.14f1, 2020.1, 2020.2

Steps to reproduce: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more

2
votes
Fixed

[HDRP] Decal Projector material is set to null when added to a Game Obje...

Package: Scriptable Render Pipeline HD

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Nov 28, 2019

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Version/s: 5.7.2-preview, 6.9.0-preview, 7.1.7, 7.2.1

A direct consequence of this is that the Renderer is completely unable to render the game. Seems that some internal frame update is ... Read more

0
votes
Won't Fix

'Internal error communicating with the shader compiler process' error is...

Shaders

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Dec 09, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip' 2. Select 'InternalErrorCommunicatingWithS... Read more

0
votes
Fixed

Crash while rendering terrain in VR

Terrain

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Dec 11, 2019

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Version/s:

When a project has VR enabled, either with a real HMD or the Mock MHD, attempting to render terrain will result in a crash due to an... Read more

0
votes
Won't Fix

TestRunnerWindow result text is displayed in non-monospace font resultin...

Package: Test-Framework

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Jan 13, 2020

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Version/s: 1.0.13

Steps to reproduce: 1. Open User-supplied project 2. Run EditMode tests 3. Select the test "NewTestScriptWithEnumeratorPasses" in th... Read more

0
votes
Fixed

[GPU PLM] Excessive memory usage and crash when having many Light Probe ...

Progressive Lightmapper

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Dec 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'GPU_PLM_PROBE_ERROR.zip' project 2. Open 'ErrorScene' Scene 3. Notice that Progressive GPU L... Read more

0
votes
Fixed

Shadows appear segmented in the Game View when using "Link FOV to Physic...

Camera

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Jan 14, 2020

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Version/s: 2017.4.36f1

At specific angles in the Game View, shadows appear segmented when using a 'physical' camera setup. Steps to reproduce: 1. Open the... Read more

0
votes
Fixed

Unity update dialog suggests an older version

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Sep 20, 2016

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Version/s: 2017.4, 2018.4

Sometimes, when starting the editor, a dialog will popup to recommend to update your version. However, in some cases, it will be rec... Read more

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