Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0p1
Issue ID
999766
Regression
Yes
Unity’s audio processing is not applied to video clip's audio after upgrading to newer version of editor
To reproduce:
1. Create New Project in older version of Unity editor
2. Add video clip to the project
3. Close editor
4. Open Project in latest Unity version
5. Drag and drop video into the hierarchy
6. Change Audio Output mode to Audio Source
7. Create New Audio Source
8. Assign Audio Source to Video Player
9. Enter Play mode
10. Modify Audio Source parameters
Actual: Audio is not affected by Audio Source parameters changes
Expected: Audio playback should be affected by Audio Source parameters changes
Workaround: Save and reload scene
Reproduced: 2018.2.0a1, 2018.1.0b5, 2017.3.0p3, 2017.1.1p3, 2017.1.0f3
Not Reproducible: 2017.1.0f2
Reproduced on Windows 10 and macOS.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment