Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
Issue ID
999947
Regression
No
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes
Steps to repro:
1. Open the attached project and 'main' scene;
2. Drag all the scenes from the 'Scenes' folder to the Hierarchy;
2. Open 'Lighting' window (Window>Lighting>Settings);
3. In the Lighting window click 'Generate Lighting' button;
4. Wait until lighting is generated;
5. Close the Editor.
Actual result:
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes (see attached actual.png screenshot). As a result, there is no ability to save/not save modified scenes.The only workaround is to close the popup with Escape button and save the project.
Expected result:
Text in the popup window should be clamped to several strings if there are changes in multiple scenes and not to occupy all display space.
Notes:
- Reproducible in 2018.2.0a1, 2018.1.0b7, 2017.3.0p2.
- Reproducible on Windows;
- The issue happens only when there are lots of unsaved scenes in the Project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment