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[iOS] Text input begins at the end of the text when the caret position i...
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Write something in th... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingProjec... Read more
Timeline window's ruler describes time in a 0:60 notation when the float...
Reproduction steps:1. Open the attached project named "Case_1138380"2. Select the "Cube" gameObject3. Extend the animation length in... Read more
[ECS] Cameras that are enabled before entering Play Mode do not display ...
How to reproduce:1. Open attached project "fg-ecs.zip"2. Open 'World' scene (10101 Software > World Engine > Scenes)3. Enter p... Read more
Removed component re-appears while applying changes from variant to base
Steps:1. Create a new project2. Add Cube to the Hierarchy3. Make a prefab out of this cube4. Make a variant out of this cube5. Make ... Read more
Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
PrecompiledAssemblyException does not show file paths in its message whe...
How to reproduce:1. Open attached project2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0a1,... Read more
Sort Order is not respected for a newly created Canvas until Play Mode i...
How to reproduce:1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene2. See that the Sort Order of the Canvas Gam... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce:1. Open original project "Test.zip"2. Enter Play Mode, pause after a couple of seconds3. Observe console Expected... Read more
Unnecessary UI icons are drawn at the top left of the Package Manager Wi...
How to reproduce:1. Open the attached project "PackageManagerIconGlitch.zip"2. Open the Package Manager Window3. Enter "l" or some o... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument