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0
votes
Not Reproducible

Public Spaceship demo errors due to missing prefabs and references on 20...

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Nov 23, 2020

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Version/s:

1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more

0
votes
Duplicate

ReleaseAllScriptCaches error when trying to open Package Manager

Scripting

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Oct 17, 2020

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Version/s: 2020.1.7f1

Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more

0
votes
Duplicate

ReleaseAllScriptCaches error when trying to open Package Manager

Scripting

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Oct 20, 2020

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Version/s: 2020.1.8f1

Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more

0
votes
Won't Fix

ReleaseAllScriptCaches error when trying to open Package Manager

Scripting

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Oct 26, 2020

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Version/s: 2020.1.8f1

Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more

0
votes
Fixed

Shader has different effects depending on whether the material was creat...

Package: Shader Graph

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Nov 20, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Observe that "SelectedQuad" has distortion and "U... Read more

0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

0
votes
Third Party Issue

[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...

Package: Scriptable Render Pipeline HD

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Oct 08, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more

0
votes
Fixed

AnimationEvent placed at the start of a clip not fired when looping

Package: Timeline

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Sep 13, 2019

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Version/s: 1.0.0

1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more

0
votes
Fixed

C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...

Package: Burst

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Oct 29, 2020

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Version/s: 1.4.1

How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

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Nov 23, 2020

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Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

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