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Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more
[ShaderVariantCollection] Impossible to add a shader to SVC when the sha...
STR: 1. Create a new project 2. Add a shader from the Example section to the project: https://docs.unity3d.com/Manual/SL-GrabPass.ht... Read more
Duplicating object variable does not work
*Note:* [Original Issue|https://support.ludiq.io/communities/5/topics/5035-duplicating-object-variable-does-not-work] - Pending Revi... Read more
Generation causes EndLayoutGroup error (harmless)
[Original Issue|https://support.ludiq.io/communities/5/topics/2418-generation-causes-endlayoutgroup-error-harmless] - Posponed by La... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Cube GameObjects... Read more
Linux Standalone Player freezes when using a material with a shader that...
How to reproduce: 1. Open the user attached project (VulkanGrabPassRepro.zip) 2. In the Editor press Ctrl+B to build and run the pro... Read more
Crash on mono_method_signature_checked when selecting a Context Menu opt...
Reproduction steps: 1. Open attached project "1263906" 2. Open scene "SampleScene" and script "AbstractClass" 3. In the Hierarchy, m... Read more
URP performance regression on some Mali devices
To reproduce: 1. Open the project attached in the comments with 8.2 package; 2. Switch graphics API to OpenGLES3; 3. Build and run o... Read more
Editor crash when creating compound colliders using DOTS
Reproduction steps: 1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro") 2. Open "SampleScene" scene 3. Enter... Read more
[iOS] Using custom storyboard as a launch screen with multitasking enabl...
Steps to reproduce: 1. Open attached project (test-storyboard-error.zip) 2. Make sure that these Player Settings are set as follows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
- Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when switching or opening a specific project with Android or IOS Platform
- [Mobile] Player silently crashes on a mobile device when using a lot of "Camera" GameObjects (40 and more) in the Scene