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[Probes] Light probes outside of the viewport get selected while in the ...
Steps to reproduce: 1. Download the attached project and open TestScene012. Select the Light Probe Group game object3. In the Inspec... Read more
Shader Graph - Invalid dependency paths when creating Unlit graphs
Shader Graph - Invalid dependency paths when creating Unlit graphs When creating an Unlit Shader Graph asset, two warnings about inv... Read more
[Shape] Shape Transform gizmo turns black when a system's transform is s...
Repro steps:1. Create a new particle system2. Expand the shape module, and enable the scale gizmo3. In the scene view, make sure the... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce:1. Download and import the attached editor test script2. Run tests: Expected result: all tests passActual result:... Read more
Videoplayer fails to start throwing DOMException
-e: see title--works in FF and Edge--regression in Chrome, not with us it seems -repro:--build attached project--put video file refe... Read more
[ShaderGraph] Shaders are white after upgrading project
I upgraded the project from 2018.3.0f2 to 2019.1.0b4 and the shaders were all white in the scene.They get refreshed after i go into ... Read more
Prefab mode allows user to save changes to immutable prefabs
1. Open attached project2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar)==>You will see two prefabs from Pa... Read more
Console throws IndexOutOfRangeException when editing Curves after deleti...
To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Par... Read more
[Android] Incorrect Input.compass.trueHeading direction
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Rotate the phone from lying down position ... Read more
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnuse...
How to reproduce:1. Download the attached project from the link2. Build the project to iOS-- crashes when launching the build with X... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument