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0
votes
Fixed

[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...

Camera

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Jan 23, 2020

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Version/s: 2020.1.0a20

TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more

0
votes
Not Reproducible

[LWRP] Terrain loaded from AssetBundle is missing textures

Package: Scriptable Render Pipeline Lightweight

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Jan 21, 2020

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Version/s: 6.9.2

How to reproduce: 1. Open the attached project 2. Build the terrain scene as asset bundle using the asset bundle browser (Window > A... Read more

1
votes
Fixed

Cursor is not locked to Game window when pressing Windows key then click...

Windows

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Jan 22, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Launch the built project in Windowed mode 4. Wait for the Spl... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more

0
votes
Fixed

Editor crashes on TreeRenderer::TreeUpdated when entering Play mode

Terrain

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "case_1212021.zip" 2. Load the "Forest_tansel" scene 3. Enter Play mode -- Observe th... Read more

0
votes
By Design

[Mobile]Shader becomes black and white with different behavior when usin...

Shaders

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Jan 23, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open User's attached project "ShaderLearning.zip" 2. Enter Play mode to notice the Shader behavior 3. Build i... Read more

0
votes
Fixed

Some packages triggers script recompilation at every editor startup

Packman

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Jan 23, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2019.3.0f5, 2020.1

com.unity.mobile.android-logcat@1.0.0 triggers script recompilation at every editor startup. If you re-open the project, it will be ... Read more

0
votes
Fixed

The editor layout could not be fully loaded

Window management

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Jan 14, 2020

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Version/s: 2020.1.0a15, 2020.1.0a17

To reproduce: 1. Download the project attached 2. Load the project 3. Observe the Console Expected result: No messages are printed ... Read more

0
votes
Fixed

[Metal only] Crash when create Cubemap & Texture3D with TextureFormat.YUY2

Metal

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Jan 23, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a11

Steps: 1. on Mac, open metaltex.zip 2. open repro scene, hit play 3. crash Expected result: no crash + error in console saying crea... Read more

0
votes
Fixed

Investigate why .meta files are sometimes not parsed right

Asset - Database

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Jan 23, 2020

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Version/s:

The FileHasher.cpp emits an error whenever particular entries in a .meta file are mistaken for something which is not a Scalar value... Read more

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