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[iOS] App shows a black screen when orientation is changed during UIView...
Reproduction steps: 1. Open attached project "iOSRotationIssue" 2. Build and Deploy the Scene "SampleScene" to a device 3. Hold the ... Read more
[Addressables] LoadAssetAsync fails when Group Address is changed and As...
Reproduction steps: 1. Open users attached project 2. Enter the Play mode 3. Observe the Console window Expected result: Assets are... Read more
Import Settings Animation values can not be changed after adding a new A...
Reproduction steps: 1. Open the user's attached "AnimationEventBug" project 2. Click on Assets/xbot@idle (1).fbx in the Project wind... Read more
The outline of a GameObjects flickers in the Scene view when Scene View ...
How to reproduce: 1. Open the user's attached "HDRP2019.4.17.zip" project 2. Open the "SampleScene" Scene 3. Enable the "Animated Ma... Read more
ShaderGraph reference to HLSL file is lost after moving it to a differen...
Reproduction steps: 1. Open the attached "case_1301915.zip" project 2. In the Project window, move the Shaders folder into the Test ... Read more
[Editor] Mesh filtering in Project window (t:Mesh) doesn't show any Meshes.
Mesh filtering in Project window (t:Mesh) doesn't show any Meshes. Read more
macOS builds no longer run when with a quarantine attribute due to incor...
macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps: 1. Download a mac editor (202... Read more
Timeline Marker track is opened when dragging an object on the timeline
1) Open timeline window 2) Create a new timeline 3) Drag any Gameobject on the timeline window. You have to move the mouse over the ... Read more
[Shadergraph] [MacOS] Delete key doesn't work to delete nodes
Repro steps: 1. Create a shadergraph 2. Create a node 3. Select the node 4. Press delete Expected result: the node is deleted Actual... Read more
Array element operations fail with custom PropertyDrawer and PropertyScope
How to reproduce: 1. Open the user's attached "UtilitiesReports.zip" project 2. Select the "Test" ScriptableObject in the Project wi... Read more
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