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AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...
Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more
[Android] ARM64 architecture takes longer to execute StackTrace API than...
Reproduction steps: 1. Open "1177601" project 2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP" 3. "Player ... Read more
[Blackboard] Tooltip has 0 width
Reproduced in Version 2020.1.0a2 (d3fe9dc000c3), SRP master of 8/27/19 Summary: Put simply, the tooltip field has no width and the ... Read more
[VCS] UnauthorizedAccessExceptions thrown when interacting with the Prob...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Add the Probuilder package 3. Connect it to per... Read more
[Profiler] Show calls and Show Related object window doesn't open when p...
Unable to shuffle between Show calls, Show Related object and no details window if Player loop dropdown is open. Player loop dropdow... Read more
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded Lo...
How to reproduce: 1. Open the attached "AfterAssembliesCallback.zip" project 2. Enter Play mode Expected results: A message gets pr... Read more
High CPU Load when editor is trying to trim Full GI Cache
How to reproduce: 1. Create and open a new project 2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB, 3. Close p... Read more
Namespace errors are thrown when Physics 2D Built-in package is removed
How to reproduce: 1. Create a new project 2. Open Package Manager window (Window->Package Manager) 3. In Package Manager, top middle... Read more
Profile Analyzer cuts off a frame when saving the pulled data from the P...
How to reproduce: 1. Download the user attached .data file 2. Create a new project and install the Profile Analyzer package 3. Open ... Read more
[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites: For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window