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Pasting Cloth component values causes scene view to break
1. Open attached project 2. Open scene inter-collision.unity 3. Select one of the Sphere gameobjects 4. In the Inspector, right clic... Read more
UI Text component preferred size differs after changing Canvas size
To reproduce: 1. Download attached project "UIText_PreferredSize_BugReport.zipp" and open in Unity 2. Open "bugRerport" scene 3. En... Read more
Selecting a password in EditorGUILayout.PasswordField that contains a sp...
1. Open the attached "PasswordFieldSelection" project and "Repro" scene 2. Go to BugReport --> BugReport (custom menu items) 3. Try... Read more
[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip" 2. Click on "TEST BUFFER/Add numbers" menu item *two identical int array... Read more
Particle System Stop Action Destroy doesn't destroy Particles which fini...
How to reproduce: 1. Download project "ParticlesRepro.zip" and open in Unity 2. Open "Scene" scene 3. Enter play mode --Notice that ... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting" 2. Load scene "World" 3. See Game mode or enter the Play mode 4. S... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce: 1. Copy a short string from any external source (browser, text editor etc) 2. Open Unity 3. Sign out (if you're ... Read more
[Linux Editor][Collab] Partial publish pane does not open
Steps to reproduce: 1. Create an empty project 2. Create two prefab objects 3. Enable Collaborate in the project 4. Right click on t... Read more
Editor crash when building a specific asset bundle with a custom builder
How to reproduce: 1. Download and open the attached repro project from ownCloud (don't update API when prompted) 2. Resolve any occu... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce: 1. Open attached project "Crash.zip" 2. Make sure the active scene is "Prologue" 3. Enter Play mode Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
- Reflection Problem custom Cubemap loses its reference when HDR is enabled and the platform is switched