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Unity Editor displays Bug Report window when creating a project from ins...
How to reproduce: 1. Open Unity 2. Create a new project 3. Create a new project through File menu Expected result: Unity opens a ne... Read more
'SendMessage cannot be called during Awake' warnings when adding prefab ...
Steps to reproduce: 1. Open QA attached project 2. Open "UIissue" scene 3. Make a prefab "PrefabTest2" game object 4. Observe the wa... Read more
[Android] Switching to Android Platform throws ThreadAbortException: Thr...
Switching to Android Platform throws ThreadAbortException: Thread was being aborted To reproduce: 1. Open attached project 2. Switc... Read more
[XR] Crash on importing Vuforia core samples asset
Crash on importing Vuforia core samples asset as Vuforia resource file doesn't generate on enabling AR support settings Steps to Re... Read more
Adding GUILayout.Height or Width option results in extra spacing when pa...
Steps to reproduce: 1. Open attached “GUILayout.zip” Unity project 2. Open Tests->TestEditor 3. Enable checkbox in TestEditor window... Read more
Old Target Graphic Image still has button's Normal Color Applied when ap...
To reproduce: 1. Open my attached project, scene "scene" 2. In Hierarchy window, select Button 3. Try Applying any of three pictures... Read more
Cursor's appearance does not change when resizing the Player window
Reproduction step: 1. Create new project and open Unity 2. Select Edit -> Project Settings -> Player 3. Check property Resizable Win... Read more
[OSX] Editor crashes when pressing on Collab, Layers, Layout, gizmo buttons
Steps to reproduce: 1. Create and open new project 2. Press on collab drop down menu Results: Editor crashes. Also reproducible whe... Read more
Crash when entering play mode with non-applied SpeedTree LOD Scale settings
Crash on modifying SpeedTree LOD scale Steps to repro: 1. Open attached project > Project Window > Open "SpeedTreeCustomizationMain... Read more
[XR] Android build fails due to TypeLoadException when VuforiaConfigurat...
Android build fails due to TypeLoadException when VuforiaConfiguration Resources is included in assets Steps to Repro: 1. File > bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL