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0
votes
Fixed

[VS2017] After installing Visual Studio with Unity Download Assistant, f...

CodeEditors

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Aug 29, 2017

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Version/s: 2017.3.0a6

To reproduce:0) Don't have VS20171) Run Unity Download Assistant2) Install VS as one of the components3) After installation finishes... Read more

0
votes
Fixed

Editing UI Text in Play mode with script causes Memory Leak (~30mb/s)

uGUI

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Aug 29, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download attached project file2. Open "Intro" Scene and press Play Actual result: Memory usage climbs rapidly (a... Read more

0
votes
Duplicate

[UI] Canvas flashes (resizes) in PlayMode

uGUI

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Aug 29, 2017

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Version/s: 2017.2.0b9

To repro:1. Create a new project.2. Add UI - Text.3. Hit play. Actual result: Canvas is resized every frame and UI flashes.Expected ... Read more

0
votes
By Design

[iOS] Static batching does not work, causes excessive amount of draw cal...

Mobile Graphics

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Aug 29, 2017

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Version/s: 5.6.1f1

1. Download & Open the attached project2. Build to an iOS device3. When the game is running on an iOS device, click "Debug->C... Read more

0
votes
Duplicate

Enabling "Auto Generate" makes scene darker after switching between scenes

Progressive Lightmapper

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Aug 29, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Download project "Zenva 3D Platformer.zip" and open in Unity2. Enter Play mode3. Jump to pink ball with blue c... Read more

0
votes
Fixed

[VR]Using GrabPass for UI elements inside Overlay canvas freeze the editor

XR SDK

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Aug 29, 2017

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Version/s: 5.6.3p1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode with VR on Result: freeze leading to a crash. Reproduc... Read more

0
votes
Fixed

Crash on ApplyMaterialPassWithCache when generating lighting and "Lightm...

Progressive Lightmapper

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Aug 29, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open attached Unity project Workshop.zip"2. Load scene "01" located in Assets-->cena3. Wait until crash occur... Read more

0
votes
Fixed

ArgumentOutOfRangeException when moving point in ShapeEditor

2D

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Aug 29, 2017

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Version/s: 2017.1.0f3

ArgumentOutOfRangeException when moving point in ShapeEditor Repro:1- Open project in attachment.2- Select 'Diamond' sprite in the P... Read more

0
votes
Fixed

Editor crashes when deleting a prefab which is used as a tree in Terrain...

Terrain

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Aug 29, 2017

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Version/s: 2017.2.0b9

Reproduction steps:1. Open the attached project (treecrash.zip)2. Open the scene and select Terrain in hierarchy3. Go to "Place tree... Read more

0
votes
Fixed

Graphics.DrawProcedural(MeshTopology.Quads, v[]) result is the same as M...

Graphics - General

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Aug 29, 2017

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Version/s: 2017.1.0p5

Steps to reproduce:1. Open attached Unity Project "ProceduralMeshBug.zip"2. Load scene "Test"3. Enter Play mode - result with 4 vert... Read more

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