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[Backport] Redo changes the order of Prefab's children
Steps:1. Make a prefab instance with a child2. Add another GameObject to Hierarchy3. Parent it to the Prefab instance before the pre... Read more
[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...
Trunk QV builder is REDKatana (Test Integration Tests - MacStandalone) builderhttps://katana.ds.unity3d.com/projects/Unity/builders/... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce:1. Open the attached "LocalizationBug" project2. Open the "Sample Scene" scene3. Select "GameObject" in the Hierarc... Read more
[Android] Screen.safeArea returns wrong height when building Native app ...
How to reproduce:1. Download the attached project 'UaaL.zip'2. Open the 'NativeAndroidApp' folder with AndroidStudio (keep 'UnityPro... Read more
[Backport] "Metal: Fragment shader missing texture binding at index 0" w...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Open Profiler (Window -> Analysis -> Profiler)4. Switch... Read more
Assigning a lighting data asset causes the lightmaps to be unloaded for ...
With multiple scenes opened in Unity. Assigning a lighting data asset in the lighting window tab, causes the lightmaps for the other... Read more
[Backport] Keystore file is not recognized by Editor when keystore has a...
How to reproduce:1. Download the attached project "1398997.zip"2. In Project Settings go to Player Settings > Publishing Settings... Read more
[Backport] [Input System] Unity does not register Amazon Fire TV remote'...
Reproduction steps:1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage"2. Import the asset package into... Read more
[Backport] Controls keys are inverted after switching to other tab
Reproduction steps:1. Open the attached 'InputSystemTest1' project2. Open the 'SampleScene'3. Enter Play mode4. Note that the 'optio... Read more
[Backport] OnPostRender is called multiple times per frame when setting ...
Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected