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0
votes
Duplicate

Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thr...

Inspector Functionality

-

Jun 26, 2017

-

Version/s: 2017.1.0b10

Fatal Error "GetManagerFromContext: 'Lightmap Settings' is NULL" is thrown after selecting any material, locking Inspector, and then... Read more

0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

-

Jun 19, 2017

-

Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

0
votes
Fixed

[CustomRenderTexture] Cubemap type in DX12 Player is wrong

Graphics - General

-

Jun 26, 2017

-

Version/s: 2017.1.0f1

Steps:1. Open win.exe_dx11 and win.exe_dx12 player inside the repro project folder "CustomTexture_dx12\Build"2. Observe and compare ... Read more

0
votes
By Design

[Win] Building of several players to the same folder can cause errors

Build Pipeline

-

Jun 26, 2017

-

Version/s: 2017.2.0b1

If user builds several players to the same project folder on Windows and keep players running, errors appear. To repro:1. Create a p... Read more

0
votes
Fixed

[CustomRenderTexture] Naming inconsistency on Asset create menu

Graphics - General

-

Jun 26, 2017

-

Version/s: 2017.1.0f1

Steps:1. Create an empty project2. Right click on project view>Create>Custom Texture Expected Result: "Custom Texture" should ... Read more

0
votes
Fixed

Parental assembly gets unloaded when dynamically loading child assembly ...

Scripting

-

Jun 21, 2017

-

Version/s: 2017.1.0b10

Steps to reproduce:1. Open attached project2. Open "AssemblyLoadBug" scene3. Enter play mode and observe consoleassembly is loaded a... Read more

1
votes
Fixed

NetworkTransport.Send() leaks memory

Networking

-

Jun 24, 2017

-

Version/s: 2017.1.0b10

Reproduction steps:1. Open project attached (Repro.zip).2. Open scene "Test".3. Press Play.4. Wait till memory usage stabilizes.5. I... Read more

0
votes
By Design

GetComponentsInChildren always gets components from inactive objects

Scripting

-

Mar 08, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project(GetComponentsInChildren.zip)2. Open the Main scene3. Play the scene4. Observe the Co... Read more

2
votes
Fixed

[iOS] Minimizing app during its initialization breaks the sound, error "...

Mobile

-

May 30, 2017

-

Version/s: 5.4.4f1

Steps to reproduce:1. Open user's attached project2. Build "Test" scene to iOS platform3. In Xcode, Build and Run4. When app starts ... Read more

0
votes
By Design

Runtime-created textures do one pointless texture data upload (problem f...

Graphics - General

-

Jun 13, 2017

-

Version/s: 5.6.1f1

For textures that are created at runtime from scripts, it seems that at the texture constructor time the data (which does not even e... Read more

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