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Fixed in 5.5.0
Votes
0
Found in
5.3.5f1
Issue ID
810871
Regression
No
DestroyImmidiate() animatorState with bool parameter set to true crashes on DirectorManager::OnShutdownBeforeObjectCleanup
How to reproduce:
1. Open the attached project
2. Open Test scene
3. Select UI Root>UI Camera>Container in hierarchy
4. In inspector panel in VewStateController delete one of the states by pressing "X"
5. Crash
6. Open VSMInspector.cs script
7. Find DestroyImmediate(animatorState, true); line and comment it
8. Repeat 3-4 steps and editor will not crash
Note: If one keeps DestroyImmediate(), but deletes bool value, editor doesn't crash. Also if DestroyImmediate() is changed to Destroy(), editor doesn't crash.
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