Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X
Votes
0
Found in
6000.0.33f1
6000.1.0b1
Issue ID
UUM-92186
Regression
Yes
Undoing slider field change only resets slider position, doesn't undo the value change
*Steps to reproduce:*
1. Create new project using Universal 3D template
2. Import Visual Effects Graph package
3. Create new VFX and open it in Visual Effects Graph window
4. Add any block that has slider (Set Velocity From Direction & Speed, for example)
5. Change slider value
6. Undo changes (cmd+z)
*Actual results:* Slider position changes to the original one but new values persists, clicking on graph will bring slider back to the new position.
*Expected results:* Old value is restored
*Reproducible with versions:* 6000.0.0b13, 6000.0.33f1, 6000.1.0b1
*Not reproducible with versions:* 2022.3.54f1, 2023.3.0b1, 6000.0.0b12
*Tested on (OS):* MacOS 15.1.1, Windows
*Notes:*
* See attached video for a repro demonstration
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
- Text overlaps when displaying CJK and Latin characters on GameObject Label Icons
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
- [URP] Bake reflection probes option also bakes lightmaps
- Crash on ExternalMaterialsCreationPostprocessCallback when importing specific asset
Add comment