Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.3.5p5
Issue ID
811880
Regression
Yes
[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android devices
Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV).
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Kiz-Studios
Aug 15, 2016 21:36
So.. I'm on 5.4 and the issue isn't fixed and from what I can tell 5.3.7 doesn't exist. Is it safe to assume that 5.3.7 is a future release that got moved into a patch of 5.4?