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0
votes
Fixed

[AW] Changing rotation set in one keyframe affects other keyframe

Animation

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Create new project and add cube 2. Set rotation to 0, 0, 330 3. Open animation window, create new animation ... Read more

2
votes
Fixed

[Build] OnRenderImage is called twice on instantiated/cloned object

Graphics - General

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Jul 04, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run it 4. Notice line: Scene Cam(Clone) - OnRenderImage counte... Read more

0
votes
Duplicate

Area(baked only) doesn't work properly with Culling Mask

Shadows/Lights

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project "BakedLight_And_Layers.zip" and open in Unity. 2) Open scene "TestScene". 3) In Hi... Read more

0
votes
Fixed

Optimized game object is rotated twice as much as set

Animation

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, select Rotation GO and notice that it has Y rota... Read more

0
votes
Duplicate

Application.targetFrameRate has no effect

Deployment Management

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Run it 4. Notice that framerate isn't around 10 although that'... Read more

1
votes
By Design

[WebGL] Potential huge memory leak

Profiling

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Jul 04, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Select "WebGL" as a target platform ("File->Build Settings->Web GL->Switch Platform... Read more

1
votes
Won't Fix

Range(1, int.MaxValue) produces negative result

IMGUI

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Jul 03, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window select "Main camera". 4. The ... Read more

0
votes
Fixed

[Terrain] Grass can not receive shadows from pointlight

Progressive Lightmapper

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Jul 02, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1. Open case_810803-GrassShadow project 2. Open GrassShadow scene 3. Select Cube in hierarchy and move it on X o... Read more

0
votes
Won't Fix

Render to texture canvas not rendered when Game view is not open

uGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Have both Scene and Game views open 5.... Read more

0
votes
Fixed

[SinglePassStereo] Missing materials stereo discrepancy

VR

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Jun 27, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Download and open attached project "lefteyepointlightongraphicsjob - final.zip" 2. Open scene "test" 3. Make ... Read more

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