Search Issue Tracker
Fixed in 5.4.1
Votes
2
Found in
5.4.0b20
Issue ID
811236
Regression
Yes
[Build] OnRenderImage is called twice on instantiated/cloned object
Steps to reproduce:
1. Open attached project
2. Open scene "Main"
3. Run it
4. Notice line: Scene Cam(Clone) - OnRenderImage counter: 1. This indicates that OnRenderImage is called once
5. Build and run project
6. After scene is loaded close build and open output_log
7. Notice line: Scene Cam(Clone) - OnRenderImage counter: 2. This indicated that OnRenderImage is called twice
Reproduced with: 5.4.0b8, 5.4.0b24, 5.5.0a2
Not reproducible: 5.3.5p7, 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment