Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b24
Issue ID
811286
Regression
Yes
Optimized game object is rotated twice as much as set
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. In hierarchy, select Rotation GO and notice that it has Y rotation of 180
4. In scene view notice that one of the objects is facing the opposite way
5. Using rotation handle, rotate Y rotation of "Rotation" GO and notice that objects marked with Optimize game object receive twice as much of rotation as set
Reproduced with: 5.4.0b24
Not reproducible: 5.3.5p7, 5.4.0b23
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment