Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b24
Issue ID
811286
Regression
Yes
Optimized game object is rotated twice as much as set
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. In hierarchy, select Rotation GO and notice that it has Y rotation of 180
4. In scene view notice that one of the objects is facing the opposite way
5. Using rotation handle, rotate Y rotation of "Rotation" GO and notice that objects marked with Optimize game object receive twice as much of rotation as set
Reproduced with: 5.4.0b24
Not reproducible: 5.3.5p7, 5.4.0b23
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment