Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b24
Issue ID
811292
Regression
Yes
Application.targetFrameRate has no effect
Steps to reproduce:
1. Open attached project
2. Open scene "Test"
3. Run it
4. Notice that framerate isn't around 10 although that's the value which was set to targetFrameRate parameter
Same happens with builds
Reproduced with: 5.4.0b24
Not reproducible: 5.3.5p7, 5.4.0b23
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
This is a duplicate of issue #810275