Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b24
Issue ID
809541
Regression
No
[SinglePassStereo] Missing materials stereo discrepancy
Steps to reproduce:
1. Download and open attached project "lefteyepointlightongraphicsjob - final.zip"
2. Open scene "test"
3. Make sure VR mode is on, along with Single-Pass Stereo rendering
4. Press space to create a fireball while in play mode
Actual result: There is stereo discrepancy between the eyes for the fire ball, which has no material
Expected result: Both eyes see normal view
Tested and reproduced on:
Windows 10
Unity 5.4.0b22, 5.4.0b25
Could not test prior 5.4, because there was no Single-Pass option
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment