Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b24
Issue ID
811173
Regression
Yes
[AW] Changing rotation set in one keyframe affects other keyframe
Steps to reproduce:
1. Create new project and add cube
2. Set rotation to 0, 0, 330
3. Open animation window, create new animation and move to keyframe at 0:30
4. Using rotation transform handle, rotate cube to around 0, 0, 350
5. Inspect first keyframe and notice that rotation is around 0, 0, 180
Reproduced with: 5.4.0b21, 5.4.0b24, 5.5.0a2
Not reproducible: 5.3.4p7, 5.4.0b20
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The search field has an additional icon that has no functionality
- Splash Image logo is shown after being removed when pressing the Preview button
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
Add comment