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Range(1, int.MaxValue) produces negative result
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. In the "Hierarchy" window select "Main camera". 4. The ... Read more
[Terrain] Grass can not receive shadows from pointlight
Steps to reproduce: 1. Open case_810803-GrassShadow project 2. Open GrassShadow scene 3. Select Cube in hierarchy and move it on X o... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Have both Scene and Game views open 5.... Read more
[SinglePassStereo] Missing materials stereo discrepancy
Steps to reproduce: 1. Download and open attached project "lefteyepointlightongraphicsjob - final.zip" 2. Open scene "test" 3. Make ... Read more
Virtual reality mode cannot be turned on for Android platform w/ VR Samp...
Steps to reproduce: 1. Create new project 2. Import "VR Samples" from Asset Store 3. Switch platform to Android 4. Turn on VR mode i... Read more
[Editor][Regression] 'String too long for TextMeshGenerator' is thrown a...
Steps to repro: 1. Open Unity 5.4.0b25; 2. Create new project or open existing one; 3. Choose Help -> About Unity; 4. Observe the C... Read more
Gizmos are displayed only for one camera in the Game View
Steps to reproduce the issue: 1. Open "repro" project I have attached 2. Open "repro" scene 3. There are two cameras rendered on mai... Read more
Recompilation causes crashing after trying to edit a script in play mode.
Steps to reproduce: 1. Open the attached project. (Note: The platform has to be set to iOS or you won't be able to play) 2. Open th... Read more
Casting from System.Action<String> to System.Action doesn't fail, instea...
Steps to reproduce: 1. Open attached project (null_stripped.zip) 2. Open and play 'Test' scene Expected behaviour: compilation err... Read more
All about bugs
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