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[Windows] "Default is native resolution" overrides window width/height w...
How to reproduce: 1. Create new project file 2. Go to player settings in the editor, 3. Disable "Default is Full Screen" (this will ... Read more
Particle system custom data at does not change at run time
Steps to reproduce: 1. Open user attached project 2. Run the scene 3. Notice the yellow emitted particles 4. Change the value of "d... Read more
Texture2D_CUSTOM_Apply crashes in Play mode
To reproduce: 1. Download attached project "TextureCrash.zip" and open in Unity 2. Open "Scene" scene 3. Enter Play mode Note: Wait... Read more
Folder Labels can not be added or edited in the inspector
To reproduce: 1. Download and open attached project. 2. Select "YoYoYo" folder and notice that in the inspector there is no window ... Read more
Inconsistency between the functionality of Lighting group and Materials ...
How to reproduce: 1. Open 2. Create a new project 3. Create an empty GameObject 4. Attach MeshRenderer and SkinnedMeshRenderer comp... Read more
[macOS] Setting nested GameObjects to static throws InvalidOperationExce...
To reproduce: 1. Download and open attached "New Unity Project.zip" project. 2. In the hierarchy select "GameObject" gameObject an... Read more
Unity Editor window is black after turning off and on external monitor
Happens on Windows 7 64b Reproduces on all versions since 5.4.6f1 (didn't check earlier versions) including 2017.3.0b9 and 2018.1.0a... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity 2) Build attached project 3) Install XAMPP Down... Read more
[Android, DX12] Crash when opening a scene on Android Platform while Edi...
[Android, DX12] Crash when opening a scene on Android Platform while Editor is still using DX12 Steps: 1. Open repro project, make ... Read more
Rebuilding textures on object with instantiated substances affects the o...
Reproduction steps: 1. Open the attached project "SubstanceTextureRebuildRepro.zip"; 2. Open the TestScene; 3. Enter a play mode. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project