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Type.GetMethod() asserts for methods with default float parameter when S...
There's an assert in il2cpp::vm::Parameter::GetDefaultParameterValueObject that fails in this particular case. Attaching repro project. Read more
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce: 1. Open the attached project 2. Open Profiler (Window->Profiler) 3. Open and Play Test scene (it will instantiate ... Read more
[Crash] Editor crashes when opening a particular scene MonoBehaviour::Sh...
Quick reproduction steps: 1. Open attached project "PolyglotUnity" --- Editor crashes immediately Alternative reproduction steps: 1... Read more
Add Property is missing multiple light properties
Steps to reproduce: 1. Create new project 2. Create new scene 3. Open Animation window 4. Select "Directional light" in hierarchy 5... Read more
Animator.speed is squared when calling Animator.Update
Steps to reproduce: 1. Open attached project 2. Open scene "Mecanim_Update_Test_Scene" 3. Investigate "Constructor_Enabled" and "Co... Read more
Materials using UI shaders are only visible on UI elements
Steps to reproduce: 1. Open attached project using 5.3.0b1 2. Open scene "Scene0" 3. Expected result - cube has texture 4. Open at... Read more
[Animator] Enabling Animator which was disabled in animation crashes Unity
Update: fixed in 5.2.3p1 Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. Select "BuggedAnimato... Read more
[MultisceneEditing] Opening project with 2 or more scenes loaded prints ...
How to reproduce: 1. Create a new project 2. Create two or more scenes 3. Load them into hierarchy 4. Reopen the project => Notice e... Read more
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