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Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce: 1. Open the attached '1239813.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more
[PLM] Editor performance degrades over time while baking and moving the ...
Steps to reproduce 1. Open any existing Unity project (this particular case was tested using the CornellBox project) 2. Navigate to... Read more
Errors are thrown when setting AssetImporter.userData to a new GUID on a...
How to reproduce: 1. Open the attached "1238629 repro" project 2. Select "Art.png" from the Assets folder 3. Right-click it and sele... Read more
Crash on ProcessShadowCasterNodeVisibilityAndCullWithoutUmbra_Kernel<0,1...
Reproduction steps: 1. Open the attached project ("CullingCrash.zip") 2. Open "Scene" 3. Navigate the scene until it crashes Reprod... Read more
Custom Editor of a ScriptableObject gets destroyed when renaming a Sub ...
How to reproduce: 1. Open the attached "ImportAssetBug" project 2. Open Tile Pallete window from Window > 2D > Tile Palette 3. Selec... Read more
[Localization] Arguments are not shown in the Build when they are localized
How to reproduce: 1. Open user's attached "gunsport" project 2. Open Build Settings (File->Build Settings...) 3. Remove all the Scen... Read more
Silent crash on ImageConversion.EncodeToJPG method when entering Play Mode
How to reproduce: 1. Open the attached 'Crash.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Reproducible with: 2020.2... Read more
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left 2. Press Select All shortcut (CTRL+A) in the scene... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce: 1. Create a New Project 2. Create -> Effects -> Particle System Force Field 3. Inspector -> Direction -> X 4. Cl... Read more
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