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0
votes
Duplicate

Inspector displays Light Type as integer

Shadows/Lights

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Oct 11, 2015

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Version/s: 5.3.0b2

To reproduce: 1. Add point light to scene 3. Notice that Light Type in inspector is displayed as integer Read more

0
votes
Not Reproducible

Shadow Rendering Bug with Oculus Rift

VR

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Sep 24, 2015

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Version/s: 5.2.1f1

Read more

0
votes
Fixed

Setting Selectable.colors allocates memory

UI

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "SetColor.zip" 2. Open scene "repro" 3. Open "SetColorAlloc.cs" script and notice that... Read more

2
votes
Fixed

Derived NetworkManager with Awake method breaks NetworkManager if loadin...

Networking

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Oct 10, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project 2. Open NetworkTestWorking scene and play 3. Host and observe everything happening as... Read more

0
votes
Fixed

[OSX][GLCORE] Major Skinned Mesh Scene View Rendering Problems

OpenGL

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Oct 12, 2015

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Version/s: 5.3.0b2

Reproduction steps: 1. Open attached project "AnimationTest" 2. Open scene "Demo" 3. Enter play mode 4. Observe both Scene window an... Read more

1
votes
Duplicate

[SceneView][Networking] Network Manager crashes Scene view when initialized

Camera

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Oct 04, 2015

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Version/s: 5.2.1f1

Repro steps: 1) Open the project and main scene 2) Play it and Press LAN Host in the Game view 3) Press Client Ready 4) Click on Sc... Read more

0
votes
Fixed

[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...

Camera

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Oct 06, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open the attached project 2. Open 'bug' scene 3. Inspect 'Main Camera' game object, notice it has SSR effect... Read more

0
votes
Fixed

[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...

Asset Loading

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Oct 05, 2015

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Version/s: 5.3.0b1

How to reproduce: 1. Open the attached project 2. Open BundleScene scene and build Lighting 3. Build asset bundle BugRepro->BuildBun... Read more

0
votes
Duplicate

UNetWeaver error when using SyncListStruct<T> with any type

Networking

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Sep 18, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1) open the project 2) look into console for error messages 3) check HowToMakeErrors.cs file for code Read more

0
votes
Fixed

[NetworkIdentity] Object with NetworkIdentity ignores DontDestroyOnLoad()

Networking

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Oct 07, 2015

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Version/s: 5.2.1f1

Repro steps: 1) Open the project and LobbyScene 2) Hit play and select LAN Host 3) Notice NetworkDontDestroyOnLoadObject in the Hier... Read more

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