Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2019.3.10f1
2019.3.14f1
2020.2
Issue ID
1250419
Regression
Yes
Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. In the Project Window, select the "NewWearableBody" ScriptableObject
3. In the Inspector, click the "Locate Sprite" button
4. Click the "Cancel Locate Sprite" button
Expected result: Editor doesn't crash when unlocking Inspector with PropertyInfo.SetValue function
Actual result: Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
Reproducible with: 2019.3.10f1, 2019.3.15f1, 2020.1.0b9, 2020.2.0a12
Not reproducible with: 2018.4.23f1, 2019.3.9f1
Couldn't test with: 2017.4.40f1 (Script doesn't unlock the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a20
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.4f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.15f1