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[Android] Text input window is black on some devices from Unity 5.3.1
When trying to enter text in a text field on android, the text is not visible (black on black) Read more
Crash of Standalone player when character with SkinnedMeshRenderer is on...
regression- not reproduces in 5.4.0b4 How we can reproduce it using the example you attached 1 Open attached project 2 Build and Run... Read more
[iOS7] iOS player crashes when hitting the Done button in a full screen ...
How to reproduce: 1. Open attached project 2. Open the Player Settings window 3. Set the Target minimum iOS Version to 7.0 4. Build... Read more
[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Start and Connect 5. Select "UnreliableFragmented"... Read more
[DirectionalLight][SceneView] graphical artifacts appears on object surf...
Reproduction steps: 1. Open attached Unity project. 2. Open "1" scene. 3. Move scene view camera closer and farther from the "Cube" ... Read more
Platform Settings for Frameworks get reset when pressing Apply
How to reproduce: 1. Open attached project 2. Select the file Plugins/iOS/UnityBluetoothLE.mm 3. In the inspector window, tick or u... Read more
[Android] Input.mousePosition always returns zeros on some devices
Reproduction steps: 1) Open attached project "MouseBug" 2) Build for android and run --- Reproduced with Nexus 5X and LG G4 3) Touc... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test 3. Move ground plane lower and wait for bake. Exp... Read more
[Shuriken] Particle system does not simulate in editor when it is re-ena...
Steps to reproduce: 1. Download and import attached project. (AutoSimulate.zip) 2. Open scene: main. 3. Select Green particle syste... Read more
[Oculus] Oculus Utilities + Unity 5.3 grabs wrong initial pose
Regresses from 5.3.1p2 to 5.3.1p3 1) download the project 2) connect dk2 and ensure VR mode is enabled 3) build the project for sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow