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1
votes
Fixed

[Android] Text input window is black on some devices from Unity 5.3.1

Android

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Feb 05, 2016

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Version/s: 5.3.2p2

When trying to enter text in a text field on android, the text is not visible (black on black) Read more

0
votes
Not Reproducible

Crash of Standalone player when character with SkinnedMeshRenderer is on...

Deployment Management

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Feb 05, 2016

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Version/s: 5.4.0b5

regression- not reproduces in 5.4.0b4 How we can reproduce it using the example you attached 1 Open attached project 2 Build and Run... Read more

0
votes
Fixed

[iOS7] iOS player crashes when hitting the Done button in a full screen ...

iOS

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Feb 05, 2016

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Version/s: 5.4.0b5

How to reproduce: 1. Open attached project 2. Open the Player Settings window 3. Set the Target minimum iOS Version to 7.0 4. Build... Read more

0
votes
Fixed

[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...

Networking

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Start and Connect 5. Select "UnreliableFragmented"... Read more

0
votes
Fixed

[DirectionalLight][SceneView] graphical artifacts appears on object surf...

Shadows/Lights

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Feb 05, 2016

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Version/s: 5.4.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "1" scene. 3. Move scene view camera closer and farther from the "Cube" ... Read more

2
votes
Not Reproducible

Platform Settings for Frameworks get reset when pressing Apply

Asset Import

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Jan 26, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project 2. Select the file Plugins/iOS/UnityBluetoothLE.mm 3. In the inspector window, tick or u... Read more

0
votes
Not Reproducible

[Android] Input.mousePosition always returns zeros on some devices

Android

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Feb 04, 2016

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Version/s: 5.4.0b4

Reproduction steps: 1) Open attached project "MouseBug" 2) Build for android and run --- Reproduced with Nexus 5X and LG G4 3) Touc... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: test 3. Move ground plane lower and wait for bake. Exp... Read more

1
votes
Fixed

[Shuriken] Particle system does not simulate in editor when it is re-ena...

Shuriken

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Download and import attached project. (AutoSimulate.zip) 2. Open scene: main. 3. Select Green particle syste... Read more

4
votes
Fixed

[Oculus] Oculus Utilities + Unity 5.3 grabs wrong initial pose

VR

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Feb 05, 2016

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Version/s: 5.3.2p2

Regresses from 5.3.1p2 to 5.3.1p3 1) download the project 2) connect dk2 and ensure VR mode is enabled 3) build the project for sta... Read more

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