Search Issue Tracker

0
votes
Fixed

[Android, DX12] Crash when opening a scene on Android Platform while Edi...

DirectX12

-

Nov 16, 2017

-

Version/s: 2017.3.0b10

[Android, DX12] Crash when opening a scene on Android Platform while Editor is still using DX12 Steps: 1. Open repro project, make ... Read more

0
votes
Won't Fix

Rebuilding textures on object with instantiated substances affects the o...

Graphics - General

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project "SubstanceTextureRebuildRepro.zip"; 2. Open the TestScene; 3. Enter a play mode. E... Read more

0
votes
Won't Fix

Sprite visuals are missing when changing Wrap mode of sprite back and forth

uGUI

-

Nov 16, 2017

-

Version/s: 2017.1.0a2, 2018.1.0a5

To reproduce: 1. Open project attached 2. In Project window, select TestSprite3 3. In Inspector window, make sure change sprite's Wr... Read more

1
votes
Won't Fix

Player Build Window does not update scenes when EditorBuildSettings.scen...

Scene Management

-

Nov 15, 2017

-

Version/s: 2017.2.0p1

Steps to reproduce: 1. Open the attached project 2. Open Menu bar -> Window -> Example Window 4. Open Build Settings 5. Add a scene ... Read more

4
votes
Fixed

[iOS][Metal] iOS application crashes at start when camera's clearing is ...

iOS

-

Nov 17, 2017

-

Version/s: 2017.2.0p1, 2017.2.0b2

There are 2 different crashes depending on quality settings. If MSAA is enabled, app crashes at: BlitFramebufferAtSliceAndLevel() at... Read more

0
votes
Won't Fix

[Rendering Layer] Preview windows is using layer 31. However this is a u...

Graphics - General

-

Nov 17, 2017

-

Version/s:

Editor preview window is using layer 31 as in internal layer. However this is clashing with the fact that layer 31 is a valid user d... Read more

0
votes
Fixed

CRASH on MonoManager::EndReloadAssembly on our build machine

Mono

-

Nov 13, 2017

-

Version/s: 5.5.3p1

To reproduce: Have too many test scripts when opening Unity. Already fixed in 5.5.5p1 and onwards. Read more

0
votes
Duplicate

[Mixed Reality] UWP build does not render orbital trails in 2017.2

XR SDK

-

Sep 19, 2017

-

Version/s: 2017.2.0f1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more

0
votes
Fixed

[Mobile] Event System sometimes detects dragging when clicking UI button...

Mobile

-

Nov 08, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "DPI_Test_unity5.5.0f3.zip" project. 2. Build and run the project on high DPI phone. E... Read more

1
votes
Fixed

Additional Vertex Stream broken when painting Vertex Color

Progressive Lightmapper

-

Nov 14, 2017

-

Version/s: 2017.2.0f3

There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.