Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.1.0a19
2020.1.0b3
2020.2
Issue ID
1246875
Regression
Yes
Bug Reporter includes project files of the last project opened instead of the project that crashed
How to reproduce:
1. Open attached project "bugreporter.zip"
2. Create a new project with any version of Unity
3. Enter Play Mode in "bugreporter" project
4. Wait for the crash and click on "Report a bug..." in a pop-up window
Expected result: project folder's path inside the bug reporter ends with \bugreporter
Actual result: project folder's path inside the bug reporter ends with the last project that was opened
Reproducible with: 2020.1.0a19, 2020.1.0b10, 2020.2.a12 (Windows 10 Enterprise)
Not reproducible with: 2017.4.40f1, 2018.4.23f1, 2019.3.15f1, 2020.1.0a18
Couldn't test with: 2020.1.0a19, 2020.1.0b10, 2020.2.a12 (macOS Catalina 10.15.4 and 10.14.6 Mojave bugreporter not appearing)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
Resolution Note (fix version 2021.1):
The correct project will now be associated with the bug reporter if multiple instances of Unity with the fix are opened.