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Undoing does not restore array values when using SerializedProperty with...
How to reproduce: 1. Open the attached project (SerializeReferenceUndoBug.zip) 2. In the Hierarchy window select the BugExample Game... Read more
Profiler keeps recording data when Target Selection is set to 'Editor' a...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Disable the Profiler recor... Read more
OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...
Reproduction steps: 1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip") 2. Click Top menu->Test Me->Create New Scene 3. Open... Read more
[Addressables] EditorGUI.EndChangeCheck() returns False when AssetRefere...
How to reproduce: 1. Open the project "case_1247746-Addressable_GUI" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test"... Read more
Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more
Application.isPlaying is false when OnEnable is called from a Scriptable...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more
[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "As... Read more
[Scripting] Intellisense does not work when External script Editor is ch...
When the Default "External script Editor" in the Preferences is changed and set to Visual Studio for mac then Intellisense does not ... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps: 1. Open user's attached project in "crest test.zip" 2. Open "klaus test" Scene 3. Objects under "Floaties" GameO... Read more
Changing prefab properties in prefab inspector doesn't refresh preview w...
Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Select prefab and disable Mesh Renderer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable