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[GLLEGACY] Low-level native plugin example doesn’t work on OS X editor
The example of a low-level native plugin, which is available on the manual page, doesn’t run properly on the OS X editor. http://d... Read more
Shader renders black using Metal on iOS device
Shader renders black using Metal on iOS device Read more
SyncListBool callback is removed when a scene changes
Steps to reproduce: 1) open the project 2) build and run as a host 3) connect with editor as a client 4) click ready on both instan... Read more
[OSX][OpenGLCore] Project with OpenGLCore set opened in version where it...
How to reproduce: 1. Create a new project in Unity 5.3.0b1-3 2. Change graphics settings (Edit> Project Settings > Player > Untick A... Read more
AddListener does not refresh list of listeners in inspector
Steps to reproduce: 1. Open attached project "AddEventBug.zip" 2. Open scene "repro" 3. Open script "Repro.cs" 4. Notice that butto... Read more
[OSX] Buggy shadow in game view blinking
How to reproduce: 1. Open the attached project 2. Open ReflectionProbes scene (keep scene and game view open) 3. Open player setting... Read more
[Hierarchy] Order is not saved when scene is reloaded/started
Repro steps: 1) Open the project and test1 scene 2) Change the Divider position in Hierarchy window and save the scene 3) Play the s... Read more
[OSX] Shadows change position and shape in scene view while moving
How to reproduce: 1. Open the attached project 2. Open ReflectionProbes scene (keep scene and game view open) 4. Move around in the ... Read more
[Texture] When applying texture from script it doesn't generate mipmaps
Reproduction steps: 1. Open attached project ("ReproProject.zip") 2. Open and play the scene "TestScene" 3. Press the "Load C:\GRAS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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