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0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce: 1. Open the attatched project (New Unity Project44) 2. Select the material in the Assets folder 3. Resize the prev... Read more

2
votes
Fixed

Warning says instancing will be disabled when used with static batching ...

Graphics - General

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce Just open the attached project and scene inside Expected: The cube is green Actual: The cube is red Reproduced in 20... Read more

0
votes
Fixed

TextMesh Pro - Warning appears in console when importing Examples & Extras

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When the TMP Examples & Extras are imported, a warning appears in the console: Component of type GUI Layer is no longer available i... Read more

0
votes
Postponed

TextMesh Pro - Reload Assembly is called from managed code directly when...

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When you import the TMP Examples & Extras, an error will appear in the console: Reload Assembly called from managed code directly. ... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce: 1. Create a cube in a scene 2... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce: 1. Open the user's project 2. Open the "Scenes/SampleScene" scene 3. Select the Post-process Volume in the Hierarc... Read more

6
votes
Fixed

Sorting Layer is changed only for the last TextMeshPro GameObject when m...

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open attached "1171272-TextMeshPro-issue.zip" project 2. Open "SampleScene" 3. Select all TextMeshPro GameObjec... Read more

0
votes
Fixed

[Burst] "Unexpected error while processing instruction" error when burs...

Package: Burst

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Jul 19, 2019

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Version/s: preview.11 - 0.2.4

Steps to reproduce: 1. Open user-supplied project 2. Enter Play mode Expected: no errors in the Console window Actual: errors appe... Read more

0
votes
Fixed

[HDRP] Increasing the PBR sky radius value causes saturated sky line art...

Package: Scriptable Render Pipeline HD

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Jul 22, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Open attached project 2. Select Sky and Fog Volume 3. Change the PBR sky planetary radius value 4. Observe th... Read more

0
votes
Fixed

[UI Elements] Foldout children styling breaks when flex-basis USS proper...

UI Toolkit

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Jul 23, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open the SampleScene in the attached project "FoldoutCase" 2. Go to Window -> UIElements -> FoldoutBug 3. Toggl... Read more

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