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Changes made to texture with a specific a _ST property marked as [NoScal...
How to reproduce:1. Open the attached project “IN_16486”2. Open the “SampleScene” Scene3. Select the “Cube” GameObject4. In the Insp... Read more
VFX file gets modified without making changes when saving project
Reproduction steps:1. Upload the attached project “ModifiedVFXBug” folder to a local repository using the preferred version control ... Read more
In UI Toolkit SliderInt any value from 0 to 1 can be selected when clic...
Steps to reproduce:1. Open the “UiTest” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Click on the middle of the Slider... Read more
A sprite is not displayed in the UI Builder as a background when it is p...
Steps to reproduce:1. Open the “UITKTest” project2. Open the “NewUXMLTemplate” asset3. Observe the Viewport Expected result: Two spr... Read more
Object Picker lists assets from packages when packages assets visibility...
Reproduction steps:1. Open the attached project “PickingRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy windo... Read more
[UI Builder] Name field isn't displayed properly when renaming an elemen...
How to reproduce:1. Open the user’s attached “tmptest” project2. Open the “Scenes → NewUXMLTemplate” VTA file in the UI Builder3. Se... Read more
Crash on UnityYAML::Document::GetValueForKey when initializing the Appli...
Reproduction steps:1. Open the attached “repro“ project Expected result: The project opens successfullyActual result: The Editor cra... Read more
Artifacts appear when generating lightning
Steps to reproduce:1. Download and open the attached project2. Press "Window" > "Rendering" > "Lightning"3. Press "Generate li... Read more
SceneView.beforeSceneGui not being called when editing a prefab in Prefa...
Reproduction steps:1. Open the attached project “SceneGUIBug”2. In the Hierarchy window select “DemoPrefab” GameObject and open the ... Read more
[UI Builder] ProgressBar Title field isn't updated when setting the valu...
How to reproduce:1. Open a new Unity project2. Open a new UI Document in the UI Builder3. Add and select a new ProgressBar Control t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab