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Trying to deploy to a locked 8.1 phone throws unrelated errors
To reproduce:1. Create an empty project2. Set the platform to windows store with phone 8.1 sdk3. Build & Run into a locked devic... Read more
undoing changes crashes the editor (hierarchy/rigidbody changes)
The project contains a vehicle setup. myCar2 is the vehicle, which has wheels/other objects as children. To reproduce:1. Open attach... Read more
Standard Shader Does Not Display Secondary Diffuse Until Values are Tweaked
Repro: Setup a Standard Shader with a texture in the Primary Diffuse and Secondary "Detail Diffuse" slots. Submit this material to v... Read more
Unity doesn't find Windows SDK in non default directory
Windows SDK is installed in disc 'D:', but Unity searches in disc 'C:'. Repro steps:1. build any app as "Windows Store Apps";2. sele... Read more
Fadeout Mip Maps option is useless for color textures, always fades to grey
When you specify that a texture should 'Fadeout Mip Maps' it makes the higher mipmaps become grey. This is great for detail maps whe... Read more
Lightmaps are brighter for portable devices in editor on Windows
After baking lightmaps in editor, they are shown more brightly in android or iPhone editor mode. When built, they look normal again.... Read more
Spherecast somehow finds less intersections than a raycast
To reproduce:1. Open attached project2. Open test scene3. Press play4. Select Debug Wire object In this test scene you can toggle th... Read more
Mouse cursor is being locked when changing the camera in "Car" scene
Steps to reproduce : - import the Sample Assets- open the "Car" scene and press play- switch trough the cameras and notice that the ... Read more
No target marker on the floor when moving the character in "CharacterThi...
Steps to reproduce : - import the Sample Assets- open the "CharacterThirdPersonAI" scene and press play- move the character around t... Read more
No sound for the particle effects in "Particles" scene
Steps to reproduce : - import the Sample Assets- open the "Particles" scene and press play- navigate trough the effects and notice t... Read more
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