Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.3.0a11
2019.3.3f1
2020.1
2020.2
Issue ID
1225376
Regression
Yes
Profiler's tooltip for GPU data's overhead is not displayed when hovering over the warning triangle
How to reproduce:
1. Create a new project with the default 3D template
2. Open the Profiler (Window->Analysis->Profiler)
3. Add a GPU Profiler/Profiler Module
4. Hower over the yellow warning triangle
Expected result: A tooltip is shown for the GPU Profiler's data overhead
Actual result: There is no tooltip for the yellow warning triangle
Reproducible with: 2019.3.0a11, 2019.3.4f1, 2020.1.0a25, 2020.2.0a2
Not reproducible with: 2017.4.37f1, 2018.4.19f1, 2019.3.0a10
Comments (12)
-
rachellara
Jan 24, 2024 13:03
Great i am fixed my issue by following these steps
developer.android.com
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.0b9
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.14f1