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Won't Fix

Votes

0

Found in

2019.3.0a4

2019.3.3f1

2020.1

2020.2

Issue ID

1224945

Regression

Yes

Rendering is not synchronized when V Sync Count option in Quality Settings is set to Every V Blank or Every Second V Blank

Scene/Game View

-

How to reproduce:
1. Create a new project
3. Open the Project Settings
4. Select the Quality module in the Project Settings window
5. Enter the Play Mode
6. Press the Stats button in the Game View control bar
7. Set V Sync Count to Don't Sync in the Project Settings window
8. Observe the number of FPS in the Stats window
9. Set V Sync Count to Every V Blank (or Every Second V Blank) in the Project Settings window
10. Observe the number of FPS in the Stats window

Expected results: the number of FPS completely changes when Vsync Count settings are changed
Actual results: the number of FPS does not change when Vsync Count settings are changed

Reproducible with: 2019.3.0a4, 2019.3.5f1, 2020.1.0b1, 2020.2.0a2
Not reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.0a3

  1. Resolution Note:

    The VSync Count quality settings is only used in the player build.

Comments (1)

  1. Precache

    Mar 16, 2020 09:20

    Why is unity no longer supporting Vsync?

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