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Hierarchy window does not update without focus
If the Hierarchy windows doesn't have focus and a game object is dragged into the scene the Hierarchy will not display it. Read more
Standard shader: Shiny surfaces appear black, if scene has no default re...
Standard shader: Glossy (metal) surfaces appear black, if scene has no default reflection set. Since we're talking on PBR, I assume ... Read more
Building any iOS or OS X app will not render anything at all
Bug repro'd on 4.6b16 OSX 10.8.5 Standalone, did not repro on iOS 7.1.2 or Win7. Recommend build be attempted for iOS on 10.9.3 to ... Read more
StreamingAssets not shown in Editor
To reproduce: 1) Make new project 2) Create "StreamingAssets" folder(either through Unity or Explorer) 3) Refresh Unity(if folder wa... Read more
If CanvasRender.SetVertices is passed null, it results in a guaranteed c...
To reproduce this bug: 1. Open a new project 2. Create any gameobject 3. Add the attached OtherImage script component, which sets ... Read more
Scrolling doesn't work if click/touch is over input field
To reproduce: 1. Open attached project 2. Open scn_scrollViewWithInput scene 3. Press play 4. Try to scroll 5. Notice that when mou... Read more
Lightmapping incorrect when importing assets from previous versions of U...
To reproduce this issue: 1. Import the attached package into Unity 4.3.4f1 2. Observe the game view 3. Import this package into Uni... Read more
Shift+Alt+A key combination functionality breaks if used with Russian ke...
To reproduce: 1. Create new project 2. Add empty game object 3. Press play 4. Set keyboard language to Russian 5. Select empty g... Read more
When TextGenerator generates vertices for geometry specified by the <qua...
To reproduce: 1. Open attached project 2. Open the examplebug scene 3. Select the Text object 4. Enable Textured Wire view in the s... Read more
One text object renders in another when changing font's Character from C...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Make sure both text fields have 'a' letter inside them ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support