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Checkboxes in UI Toolkit Samples window are blue
Reproduction steps:1. Open the attached “Text-Preview.zip“ project2. Open Styles tab in UI Toolkit Samples window3. Observe the chec... Read more
[HDRP][Water] There's no way to sync simulation time across water surfac...
The idea is to have a function to be able to sync the simulation time once so that multiplayer game using water show the same experi... Read more
[HDRP] Buffers sampling in shadergraph is broken when using low resultio...
Steps to reproduce: Open "Scenes/SampleScene" in the attached project Look at the game view rendering Result:!image-2022-12-16-14-24... Read more
[Linux] Editor panel focus gets switched when the arrow keys are pressed...
How to reproduce:1. Create a new project2. Enter Play Mode3. Make sure the Game view is focused4. Press the left arrow key Expected ... Read more
Preview of UV charts for realtime lightmaps fails with console error
How to reproduce:1. Open the project “IN_23610”2. Press Window → Rendering → Lighting3. Press “Realtime Lightmaps”4. Open the previe... Read more
Mouse clicks are not recognised correctly in Game View with Cinemachine ...
How to reproduce:1. Open the attached project “IN_16588”2. Open the “SampleScene” Scene in Scenes3. Select “Virtual Camera” GameObje... Read more
[UI Toolkit] Sprites show fragments from other Sprites when using Visual...
Steps to reproduce:1. Open the “SpriteUI test” project2. Open the “Sprites” scene3. Enter Play Mode4. Observe the “AxeDouble” textur... Read more
Rule Tile corrupts when upgrading versions
Steps to reproduce:1. Open the “rule_tile_issue” project2. Select “RuleTile_Wall_Wood” in Assets/RuleTile and observe the Inspector ... Read more
Forward+: Divergence warning in LightCookieInput.hlsl when using cookie
Steps to reproduce:1. Open the “14.0.3 SG Shader Error” project2. Select the “New Shader Graph” shader3. Observe the shader “Errors”... Read more
Position coordinates are ignored when using "Handles.DrawCamera"
How to reproduce:1. Open the user's attached "Handles DrawCamera Test - 2022.zip" project2. Enter Play Mode and open Menu > Custo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab