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Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...
How to reproduce: 1. Open the attached project (1225490.zip) 2. Open the TestScene from the Project window if it is not already open... Read more
[IMGUI] Right-click carries through the model preview window and interac...
Right-clicking a docked preview window leads to the Inspector Window properties being selected. Refer to the attached video. Steps ... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode: 1) Material -> Material -> Lit(or other) -> MotionVector ... Read more
[Hybrid Renderer] URP ignores Entities in when the Scene has Ambient/Gra...
How to reproduce: 1. Open attached project "Grayscale.zip" and scene "SampleScene" 2. Observe the two cube GameObjects in Scene wind... Read more
[Lighting] No exposure slider in Inspector Preview when viewing HDR text...
Repro: 1. Create a blank project using Built-In or HDRP 2. Create a plane in order to receive lightmaps, make it Lightmap Static 3.... Read more
[Linux][Android] ETC1 and ETC2 compression fails when importing textures
Reproduction steps: 1. Download and open the attached project called "ETCLinuxProblem.zip" 2. Select all of the textures from the Pr... Read more
Player build failure when building a new 3D project
How to reproduce: 1. Create a new project 2. Build the project (File -> Build Settings) Expected Result: Build should be created wi... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more
[HDRP] Mac. Subsurface scattering materials render black
Reproduction: 1) Open package manager 2) Click on HDRP 3) Import project Shader Graph Sample 4) Open scene called SampleScene Expe... Read more
[Graphview] Contents of Input fields to Matrix nodes disappear when mous...
Reproduced in Version 2019.3.5f1 (d691e07d38ef) Does not reproduce in Version 2019.2.6f1 (fe82a0e88406) Reproduces in Version: 2020.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box