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0
votes
Fixed

[XR][URP] Multipass not rendering right eye

XR SDK

-

Mar 05, 2020

-

Version/s: 2019.3.0f6

Multipass has recently regressed and stopped rendering in the right eye recently for URP (seemingly any version). Thomas suspects t... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

-

Feb 19, 2020

-

Version/s: 7.x

Parallax occlusion node does not work in subgraphs See video Read more

0
votes
Fixed

.preset file's properties' value changes are not reflected when the valu...

Settings Window

-

Feb 28, 2020

-

Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a24, 2020.2

How to reproduce: 1. Open the attached 'project-1223623.zip' project 2. In the Project Folder open 'Assets' > 'TemplatePresets' > 'T... Read more

0
votes
By Design

Running Unity with terminal and using -logFile does not provide stdout log

MacOS

-

Feb 28, 2020

-

Version/s: 2019.1.0a13, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps: 1. Open terminal 2. Run Unity from the terminal (example path/to/Unity -quit -batchmode -logFile) Expected resu... Read more

6
votes
By Design

IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...

Build Pipeline

-

Feb 28, 2020

-

Version/s: 2018.4, 2019.2.19f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder ... Read more

4
votes
Fixed

Render Thread marker missing when waiting for Semaphore.WaitForSignal on...

Profiling

-

Feb 15, 2020

-

Version/s: 2019.3, 2019.3.0f6

Steps to reproduce: 1. Open QA-supplied project ("1220085 Bug Repo.zip") 2. Build and run 3. Inspect the Profiler -> CPU Usage Exp... Read more

0
votes
Won't Fix

[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...

Shaders

-

Jan 21, 2020

-

Version/s: 2017.4, 2019.2.10f1, 2020.2

Reproduction steps: 1. Open project in "ShaderIssue.zip" 2. Notice how the "ForestFoliage" GameObject looks in the Scene 3. Open "Tr... Read more

0
votes
Won't Fix

Setting Spring Joint's Min and Max Distance to be equal causes the Conne...

Physics

-

Feb 15, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more

1
votes
Fixed

"Invalid reference id '0' while trying to get instance object typename" ...

Serialization

-

Mar 06, 2020

-

Version/s: 2019.3

Resizing array of abstract classes with [SerializeReference] in the inspector results in error printed to console, like "Invalid ref... Read more

0
votes
Won't Fix

[Burst] 'CompilerException' error is thrown when the BurstCompile attrib...

Package: Burst

-

Jan 15, 2020

-

Version/s: 1.2.1, 1.3.0-preview.4

Reproduction steps: 1. Open the attached project ("case_1211670-DistField2DTests.zip") 2. Download Burst package and put it inside "... Read more

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