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0
votes
Fixed

[Windows Store Apps] backspace doesn't work on uGUI input fields

Windows Store Apps

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Aug 07, 2014

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Version/s: 4.6.0b15

Repro steps:1. open attached project, which has input fields;2. build to WSA platform and deploy on tablet;3. select input field and... Read more

0
votes
Fixed

[Widows Store Apps] Touchscreen keyboard appears and hides tapping 2x on...

Windows Store Apps

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Aug 07, 2014

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Version/s: 4.6.0b15

Touchscreen keyboard appears and hides tapping 2x on uGUI input field. This doesn't happen on old Unity GUI. Repro steps:1. open att... Read more

0
votes
Fixed

If you call 'NavMesh.SamplePosition' with float.PositiveInfinity as max ...

AI

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May 27, 2014

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Version/s: 4.5.0f6

To reproduce:1) Create new project2) Add a plane3) Bake a NavMesh on it through Navigation panel4) Attach a script with this in eith... Read more

0
votes
By Design

TextMesh front does not correspond with the "Forward" vector of the game...

Graphics - General

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Aug 07, 2014

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Version/s: 4.5.2f1

To reproduce:1. Create a TextMesh object2. Notice that the game objects Forward vector (blue arrow) faces the back of the text This ... Read more

0
votes
Fixed

Locking the Inspector window breaks it

Editor - Other

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Aug 08, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Open the attached project & select the sphere object.2. Lock inspector & play.3. Observe 'the MissingRefere... Read more

0
votes
Fixed

Inspector Text is garbled while scripts are being compiled

Inspector Functionality

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Aug 08, 2014

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Version/s: 5.0.0a19

Steps to reproduce:1. Download attached project2. Open "John" scene3. Select GameObject4. Open Bad Script and edit it to have a synt... Read more

0
votes
By Design

Universal: Material with Standard shader can be rendered opaque when set...

Graphics - General

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Aug 07, 2014

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Version/s: 5.0

Both for Forward and Deferred rendering path particles that uses material with Standard shader in Tranparent mode can be rendered as... Read more

0
votes
Fixed

Universal shader: Cutout tiling error when shaded by other object

Shaders

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Aug 08, 2014

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Version/s: 5.0.0a19

1) What happenedUniversal shader: Cutout tiling error when shaded by other object, with Forward rendering 2) How can we reproduce it... Read more

1
votes
Fixed

Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...

Scripting

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Jun 17, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more

0
votes
Fixed

Input field reports that "using a non upper alignment with input is unsu...

UI

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Aug 07, 2014

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Version/s: 4.6.0b15

Steps to repro:1. Add an input field to a text gameobject2. Observe the notification:using a non upper alignment with input is unsup... Read more

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