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[VR]Black bars appear around scene view and game view during play mode w...
Steps to reproduce: 1. Create a new peoject 2. Enable VR 3. Enter Play mode 4. Observe Scene window and Game Window Expected result... Read more
Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...
To reproduce: 1. Open repro project 2. Open 'test' scene 3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object an... Read more
Different objects receive shadows of different intensity
To reproduce: 1. Open the project, attached by user 2. Open scene "test" if not open 3. Observe shadows on different tiles Expecte... Read more
Other clients do not receive Network Animator parameter changes until a ...
Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more
Build location window is named as Facebook instead of Standalone on OSX ...
To reproduce: 1. Create empty project 2. Build for Windows x86_64 Expected: Build location window will be named as Standalone Actu... Read more
Returning state on a specific script crashes editor when using enumeration
To reproduce: 1.Open project 2. Play 'Main' scene Actual: OSX: editor crashes Windows: in editor wor... Read more
Disabling "Hide HUD on Action! startup" setting on "Action!" software re...
How to reproduce: 1. Download and install "Action!" screen recording software provided from "Mirillis" 2. Open its HUD Settings and... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce: 1. Ope... Read more
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode with Vive connected 3. In the game window, switch d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression