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Normal map thumbnails in project view are rendered in the wrong gamma space
Steps to reproduce : - create a new project - import the texture attached - select the texture and notice the thumbnail is lighter ... Read more
Timeline in-line curve keys no longer have a contextual menu for keys
When editing keys using the in-line curves of Timeline, RMB-click on a key no longer pops a contextual menu for changing interpolati... Read more
UIElements window instance breaks when updating the window
How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more
[MacOS] SetCursor doesn't work consistently for built
Steps to repro: 1. Open original project "CursorBug.zip" 2. Build and Run 3. Start clicking "Change Scene" constantly Actual result... Read more
Transitioning from XR device mode "None" to "Cardboard" breaks TrackedPo...
To reproduce: 1. Open attached project "BorkedTrackedPose.zip" 2. Build for Android device that has cardboard set up 3. Observe the ... Read more
Custom Image Effect for Post Processing Stack fails to load in build
Steps to reproduce: 1. Open attached project "CustomRepro.zip" 2. Observe Game View 3. Build and Run Expected result: Built game sh... Read more
Colliders are not merged when using CompositeCollider2D
Steps to reproduce: 1. Open a new Unity project 2. Make a new gameObject with CompositeCollider2D component 3. Give it 2 child objec... Read more
[Game View] Burger menu button under Game view is overlapping Gizmos dro...
Burger menu button under Game view is overlapping Gizmos dropdown when it is maximized. Steps to Reproduce: 1. Create a new project... Read more
[HUB] Wrong error message displayed when the project name already exists.
"Path already exists" message displayed if the project name is already used. Steps to repro: 1. Open Hub. 2. Create project. 3. Ope... Read more
[HDRP][macOS] Shader error in 'HDRP/Decal': Texture atomics are not supp...
Steps to reproduce: 1. Open attached project 2. Open 1704_Decals-Settings scene 3. Observe that the decal display is broken or nothi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type