Search Issue Tracker
Fixed in 4.1.1
Fixed in 3.1.1
Votes
0
Found in [Package]
3.0.5
Issue ID
1211100
Regression
No
2D Animation stops animating after unloading a scene with a 2D rigged character in Build Mode
1. Build any player with the project provided
2. Press either 'Load Async' or 'Load' button
3. On first load the character will animate
4. Press either button again
5. Notice that characters no longer animates
Expected results: 2D animation does not stop after unloading a scene
Actual results: 2D animation stops after unloading a scene
Reproducible with: 2D Animation 3.0.5 (2019.3.0b3), 2D Animation 3.0.8 (2019.3.0f5), 2D Animation 4.0.1 (2020.1.0a19)
Could not test with 2017.4.36f1, 2018.4.15f1, 2019.2.18f1, 2019.3.0b2 and below due to package errors
Notes:
-2D animation works in Editor Mode when unloading a scene
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 4.1.1):
Fixed in 2020.1.0a24, backported to 2019.3
Resolution Note (fix version 3.1.1):
Fixed in 2019.3.3f1