Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
0.2.2, 0.2.4
Issue ID
1191193
Regression
No
[Burst] EntityCommandBuffer.Concurrent.AddComponent() throws error
How to reproduce:
1. Open user-submitted project (hmh_terrain)
2. Enter Play Mode in the 'main' Scene
3. Hover the mouse over the drawn tiles, see that the selection box is drawn
4. Hover the mouse outside of the tiles
5. Hover the mouse over the drawn tiles again
Expected result: raycast detects hits on tiles again, a selection box is drawn
Actual result: raycast no longer detects hits, a selection box is not drawn
Reproducible with: 2019.2.12f1, 2019.3.0b10, 2020.1.0a13
Could not test with: 2017.4.34f1, 2018.4.13f1(project incompatible)
Reproducible with package versions: 0.2.2, 0.2.4
Could not test with package versions: 0.2.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment