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CommandBuffer.DrawMeshInstanced is ignored during rendering if the mater...
How to reproduce: 1. Open user-submitted project (instancing_bundle_bug) 2. Open the scene 'InstancingTest' 3. Enter Play Mode Expe... Read more
"Cannot compile StyleCatalog:" warning when moving editor window from on...
Repro steps: - Download this project, or have a new project in 2019.1, Collab version 1.2.15 - have 2 monitors - have them at diffe... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce: 1. Open the attached project 2. Open the "0" scene 3. Go to File -> Build settings and switch platform to Andro... Read more
"Opening Project in Non-Matching Editor" pop up is missing in HUB while ...
"Opening Project in Non-Matching Editor Installation" pop up is missing in HUB while opening 2018.3.x or older than this version pro... Read more
Tiles change overlap layers when Tilemap cell's dimensions are lower tha...
To reproduce: 1. Open attached project ("GlitchingTiles") 2. Open scene B 3. Select three tiles in Tile Palette window 4. Paint a lo... Read more
error trying to submit hw stats with webgl threads enabled
-e: see title, works without error with threads disabled --fails on chrome canary and ff nightly -repro: --open attached project --... Read more
[IL2CPP] Building project fails when using custom dlls
How to reproduce: 1. Open user's project 2. Create an empty gameObject and add "test" script from projects view 3. Build that scen... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce: 1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more
[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices. Repro steps: 1. Open the attached project 2. Build and run to Android devic... Read more
[HUB] On Activating Pro License editor Skin stays personal
On Activating Pro License, editor Skin stays grey instead of black. Until editor is relaunched Steps to repro: 1. Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"
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- "Branch Group" tools have missing tooltips
- ExecuteMethod uses cached data when running validations after a CI checkout