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Fixed in 1.0.4-preview.6
Votes
0
Found in [Package]
2018.4
2018.4.12f1
2019.2
2019.3
2020.1
Issue ID
1198043
Regression
Yes
Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and cannot be referenced from another script
How to reproduce:
1. Open user-submitted project (NotifyMe)
2. See that the Editor script 'Scripty.cs' compiles successfully
3. Remove the 'Scripty.asmdef' asset from the Editor folder
Expected result: Scripty.cs compiles successfully
Actual result: Scripty.cs fails to compile due to UnityNotificationsSetitngs not existing in current context
Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b11, 2020.1.0a13
Could not test with: 2017.4.34f1(Mobile Notifications package unavailable)
Reproducible with package versions: preview.10 - 1.0.0, preview.4 - 1.0.4
Not reproducible with package versions: preview.9 - 1.0.0
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