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WebGL crashes when loading xml file on browser
Reproduction steps:1. Open attached project2. Open scene "Startup"3. Build on WebGl4. Launch index.html Read more
[Mecanim]Bake Rotation in Generic animation clips not working due to con...
To reproduce:1. Open attached project2. Play the player_unisex scene3. Observe that The CharacterAttr.. doesn't animate properly alo... Read more
Screen.orientation returns inverted values on iOS after playing full scr...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Put the device into portrait mode- Note the top left corner of t... Read more
SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more
Installing one version on top of another ends up with Start Menu shortcu...
How to reproduce:1. Install Unity 5.3.4, install Unity 5.3.5 over the top2. Go to C:\ProgramData\Microsoft\Windows\Start Menu and fi... Read more
Exporting asset packages fails to include shader '#include' files
Steps to reproduce:1. Open the attached project2. Right click on the scene 'Main Menu' and click 'Export Package...'3. Notice the 2 ... Read more
[Linux] Build crashes after Unity splash
Linux build crashes after splash. Steps to reproduce:1) Open the attached project.2) Build if for Linux (x86, x86_64 universal).3) R... Read more
[OSX][Forward] Surface of the object with the custom shader gets invisib...
Reproduction steps:1. Open attached project.2. Open "editor_tool_scene" scene.3. Go to "Edit > Project Settings > Player > ... Read more
[Transform] Translate inverted by object's negative localScale
Repro steps:1) Open the project and scene.scene2) Play it and notice you can move the Quad with arrow keys3) Select character object... Read more
[Android] ReadPixel doesn't read pixels from anti-aliased render texture...
Reproduction steps:1. Open the attached project2. Build and run the project on Samsung Galaxy Note 43. Click buttons: "Capture from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used