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0
votes
By Design

[Android] No warning when device support only Gles2, and Gles3 is the on...

Mobile

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Dec 11, 2018

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Version/s: 2019.1.0a12

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles3 is the only Graphics API in the Player Settin... Read more

0
votes
Fixed

[Vulkan] Compute shader compilation failure with Vulkan + MSAA + Tex2DAr...

Shaders

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Nov 22, 2018

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Version/s:

Adding Tex2DMSArray declarations and operations to a compute shader causes it to fail to compile for Vulkan only Steps: 1. Just imp... Read more

0
votes
Won't Fix

[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...

Universal Windows Platform

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Dec 12, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1

Steps to reproduce: 1. Download attached project 2. Build a "Debug" scene for UWP 3. Open Visual Studio solution and build an app 4.... Read more

0
votes
Fixed

Nameless deleted scene appears in build settings scene list when creatin...

Scene Management

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Dec 07, 2018

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Version/s: 2018.3.0b8, 2018.3.0b12

Steps to reproduce: 1. Create a new project 2. Go to File>Build Settings... Expected results: Only SampleScene should be displayed ... Read more

0
votes
Fixed

[Metal] The Object is not rendered properly when using Stencil with flip...

Metal

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Dec 10, 2018

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Version/s: 2017.3.0a3, 2017.4.17f1

To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more

0
votes
By Design

SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...

Scene Management

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Dec 12, 2018

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Version/s: 2019.1.0a12

Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce: 1) Download the proje... Read more

0
votes
Won't Fix

Built player fails after renaming MD classes during building

Build Pipeline

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Aug 11, 2018

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Version/s: 2018.2.0a1, 2018.3.0f1, 2019.1.0a12

To reproduce: 1) Open attached project (in the first email of customer: SlimAssetBug.2018.2.zip) 2) Run in Editor Expected: The two... Read more

0
votes
Fixed

[Scripting] DLL does not update and "MissingMethodException" error is th...

Scripting

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Dec 12, 2018

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Version/s: 2019.1.0a11, 2019.1.0a12

Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to re... Read more

0
votes
Fixed

camera component fails dev build on Chrome with profiler and threads ena...

WebGL

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Dec 12, 2018

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Version/s: 2019.1.0a12

-e: see title --fails on Chrome71 (both required flags enabled --works on FF65+66(nightly) -repro: --open attached project (empty 3... Read more

1
votes
Fixed

Missing tiles when dragging sprite sheet into tile palette

2D

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Nov 22, 2018

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Version/s: 2018.2.14f1

To reproduce: 1. Open attached project 2. Create new Tile Pallet 3. Expand "Tileset.png" file and observe as there are 63 sprites in... Read more

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