Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.7f1
Issue ID
1084761
Regression
No
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP and build project
3. Deploy to HoloLens
4. When app launches cover HoloLens sensors
Expected results: Tracking Loss image renders on top of all other app content.
Actual results: Tracking loss image will be displayed 'underneath' game object.
Reproducible when game objects material's render queue is >2000
Reproduced with: 2019.1.0a2, 2018.3.0b3, 2018.2.8f1, 2018.1.9f2, 2017.4.12f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (2018.3.X):
We are no longer fixing issues in 2018.3. If your issues still occurs in Unity 2018.4 or Unity 2019.3 and greater, please re-submit your bug for consideration.