Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a4
Issue ID
1084313
Regression
Yes
Vulkan Editor gets a yellow tint with a Linear color space
To reproduce:
1. Create a new project;
2. Go to Player Settings;
3. Change Color Space to Linear (Other settings > Rendering);
4. Untick "Auto Graphics API for Windows";
5. Add Vulkan as the first Graphics API.
Expected result: After changing Graphics API to Vulkan, the Editor doesn't change its color.
Actual result: Editor gets a yellow tint.
Reproduced with: 2018.4.6f1, 2019.3.0a11.
Not reproduced with: 2017.4.31f1, 2018.2.10f1, 2018.3.0a3 (Vulkan Editor is not enabled at all)
Notes:
-GPU drivers are up to date;
-Issue reproduces with AMD Radeon (TM) Pro WX 9100 Graphics
-Issue does not reproduce with NVIDIA GeForce GTX 1050 Ti NVIDIA GeForce GTX 1050 Ti
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment