Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a8
2018.3.0b1
Issue ID
1084645
Regression
Yes
Unity crashes when Alpha Source is set to From Gray Scale parameter and applied to the 16 bit png file
How to reproduce:
1. Open the attached project
2. Go to Project window -> Assets -> Textures
3. Select Rabiya_output.png
4. Go to Inspector window -> change Alpha Source parameter to Input Alpha Scale -> Apply, and again to From Gray Scale -> Apply
-- Crash occurs --
Reproducible with: 2018.3.0a8, 2018.3.0b3, 2019.1.0a2
Not reproducible with: 2018.1.9f2, 2018.2.10f1, 2018.3.0a7
Note: Couldn't test with earlier versions because the feature was introduced in 2018.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Add comment